derotate_detranslate(dvm3_Vector const &trans, dvm3_RotMat const &rotmat) | rl_BasicRay | [inline, virtual] |
dir_ | rl_BasicRay | [protected] |
direction(int i) | rl_BasicRay | [inline] |
direction(int i) const | rl_BasicRay | [inline] |
direction() | rl_BasicRay | [inline] |
direction() const | rl_BasicRay | [inline] |
energy() | rl_BasicRay | [inline] |
energy() const | rl_BasicRay | [inline] |
energy_ | rl_BasicRay | [protected] |
id() const | rl_BasicRay | [inline] |
id_ | rl_BasicRay | [protected] |
init(dvm3_Vector const &pos, dvm3_Vector const &dir, double energy, long int id) | rl_BasicRay | [inline, protected] |
operator<<(std::ostream &os, rl_BasicRay const &) | rl_BasicRay | [friend] |
pos_ | rl_BasicRay | [protected] |
position(int i) | rl_BasicRay | [inline] |
position(int i) const | rl_BasicRay | [inline] |
position() | rl_BasicRay | [inline] |
position() const | rl_BasicRay | [inline] |
print_on(std::ostream &os, char const prefix[]="", char const postfix[]="") const | rl_BasicRay | |
project(double s) | rl_BasicRay | [inline] |
reflect_direction_vector(dvm3_Vector const &normal) | rl_BasicRay | |
rl_BasicRay() | rl_BasicRay | [inline] |
rl_BasicRay(dvm3_Vector const &pos, dvm3_Vector const &dir, double energy, long int id) | rl_BasicRay | [inline] |
rl_BasicRay(rl_BasicRay const &other) | rl_BasicRay | [inline] |
set_id(long int id) | rl_BasicRay | [inline] |
translate_rotate(dvm3_Vector const &trans, dvm3_RotMat const &rotmat) | rl_BasicRay | [inline, virtual] |
~rl_BasicRay() | rl_BasicRay | [virtual] |