Synopsis
Shuffles the object to the back of the depth.
Syntax
shuffle_back(object) shuffle_back(id, object)
Description
The function arguments.
Argument | Description |
---|---|
object | What type of object to shuffle, such as chips_label or chips_plot. See the Object Type section of "ahelp chipsopt". |
id | A ChipsId structure identifying the item, or a string containing the name of the object. |
The shuffle_back command sends the specified object to the back of the stack. If no id is given, the current object of that type is shuffled. It is the same as calling shuffle or shuffle_<object> with the "chips_back" direction.
Examples
Example 1
chips> set_preference("line.thickness", "9") chips> add_line(0.1, 0.1, 0.9, 0.9, "id=line1") chips> add_line(0.1, 0.9, 0.9, 0.1, "color=red id=line2") chips> add_line(0.6, 0.1, 0.6, 0.9, "color=lime id=line3") chips> add_line(0.4, 0.1, 0.4, 0.9, "color=yellow id=line4") chips> shuffle_back("line3", chips_line)
Create four overlapping lines. Move "line3" to the back of the depth.
Example 2
chips> add_line(0.1, 0.1, 0.9, 0.9, "depth=100 color=red thickness=9") chips> add_region(4, 0.5, 0.5, 0.3, "fill.style=1 depth=50") chips> add_point(0.5, 0.5, "size=9 depth=100") chips> shuffle_back(chips_point)
Move the point one step backward in the stack. It will then be behind the line, but on top of the region, because the region is at a lower depth.
Bugs
See the bugs pages on the ChIPS website for an up-to-date listing of known bugs.
See Also
- axes
- shuffle_axis
- concepts
- depthcontrol
- contours
- shuffle_contour
- curves
- shuffle_curve
- depth
- collapse_depths, display_depth, get_default_depth, hide_depth, reindex_depth, set_default_depth
- histograms
- shuffle_histogram
- images
- shuffle_colorbar, shuffle_image
- labels
- shuffle_label
- lines
- shuffle_line
- points
- shuffle_point
- regions
- shuffle_region
- shuffle
- shuffle, shuffle_backward, shuffle_forward, shuffle_front